Friday, May 24, 2013

Artwork

The artwork continued to be a problem.  Not only was time spent selecting the artwork from the stock imagery, but now I needed to incorporate it into the actual game play by making cards and the 27 unique reveal images.

To do this, I used GIMP for my image manipulation.  I'd used it in the past to edit family photos and add interesting effects, but never to this scale.

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